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STEAM in Early Primary
Develop and implement Science, Technology, Engineering, Arts and Math (STEAM) activities in the kindergarten and primary classrooms that will help differentiate instruction, integrate curriculum expectations and support inquiry-based learning.
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Using Professional Collaboration to Establish an Inquiry-Based Makerspace at Robert J. Lee Which Links STEAM with Coding, for Students
Our project highlights the importance of professional collaboration and teaming to provide rich and varied opportunities for students to code within the curriculum expectations at the kindergarten, Grade 3 and Grade 4 levels.
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Building Math Skill and Confidence Through Collaborative Mentorship
To engage our grades 3 and 6 students, we implemented a Centres-based “Learning Buddies” model where students moved through a variety of tasks and activities. Grade 6 students assumed the role of peer mentor for the Grade 3 students.
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Nurturing 21st Century Skills Through Inquiry and Technology
The goal of our project is to nurture 21st century skills through inquiry and technology. Teachers will be empowered to use technology and discover ways to maximize its potential for all learners.
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Math Electronic Portfolio
Use OneNote to enhance student learning in the area of math. Students will have a rule book in OneNote that they can access and will be able to carry forward to future years. These portfolios will benefit all students in all ability levels.