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The Critical Thinking Classroom Meets HyperDocs!
Using the Ontario social studies/history curriculum we created HyperDocs that aligned with the Thinking Classroom, and created environments for critical thinking and engaged students with rich tasks utilizing technology to share their thinking.
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STEAM in Early Primary
Develop and implement Science, Technology, Engineering, Arts and Math (STEAM) activities in the kindergarten and primary classrooms that will help differentiate instruction, integrate curriculum expectations and support inquiry-based learning.
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Authentic Student Assessment Through Digital Technologies
This project aimed to identify different forms of assessment, and how they can be redefined in a digital classroom. It also aimed to increase teacher efficacy by deepening their understanding of assessment, while building their capacity to do so.
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Using Professional Collaboration to Establish an Inquiry-Based Makerspace at Robert J. Lee Which Links STEAM with Coding, for Students
Our project highlights the importance of professional collaboration and teaming to provide rich and varied opportunities for students to code within the curriculum expectations at the kindergarten, Grade 3 and Grade 4 levels.
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Pedagogical Documentation in ELD Classrooms
Using pedagogical documentation, portfolios and collaboration to support language and literacy acquisition, inclusion, and reflection in the secondary ELD (English Literacy Development) classroom.