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Enhancing Outdoor Learning Opportunities in Kindergarten and Beyond
This project was designed to build upon our current instructional practices in the areas of outdoor education and inquiry-based learning, and to develop strategies to assist us in “provoking” and assessing student learning in a natural setting.
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Enhancing and Extending Mathematical Thinking and Learning Through Inquiry
The aim of the project was to help enhance mathematical thinking in our students through inquiry, meaningful instruction and purposeful play. We wanted to help develop their growth mindset to help set a foundation for future mathematical development.
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Livable and Sustainable Communities Exploration Through Minecraft: A Joint Science and Geography Collaboration
A CGC 1D1 and SNC 1D1 interdisciplinary inquiry project exploring livability and sustainability in Canada. Students using Minecraft Education Edition as a platform to build virtual livable and sustainable communities.
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STREAM: Adding Rigour to STEAM
Adding rigor to STEAM to make STREAM. STEAM has become increasingly popular over the past few years with a lot of emphasis on creating design tasks that are current, innovative and relevant. Our investigation seeks to add rigour to maximize learning.
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Using 3D and VR Technology to Enhance Social Studies and Historical Inquiry
This project explored the use of augmented and virtual reality in grades 6-8 including the use of 3D images and 360° photographs, HP Reveal and CoSpaces Edu to create virtual spaces, and the creation of an augmented reality sandbox.