-
STEAM in Early Primary
Develop and implement Science, Technology, Engineering, Arts and Math (STEAM) activities in the kindergarten and primary classrooms that will help differentiate instruction, integrate curriculum expectations and support inquiry-based learning.
-
Authentic Student Assessment Through Digital Technologies
This project aimed to identify different forms of assessment, and how they can be redefined in a digital classroom. It also aimed to increase teacher efficacy by deepening their understanding of assessment, while building their capacity to do so.
-
-
Geotricity 3.0 (A Continuation of TLC-16-149)
Geotricity 3.0 provides transdisciplinary learning through STEM and geography connecting students with their community in real-life application of problem-based learning. Students and teachers increased collaboration and learning through GAFE.
-
Using Thinking Tools to Promote Deep Mathematical Understanding
Using thinking tools and meaningful rich tasks to support students’ conceptual understanding of big ideas, as well as improve student engagement and learning.