-
The Critical Thinking Classroom Meets HyperDocs!
Using the Ontario social studies/history curriculum we created HyperDocs that aligned with the Thinking Classroom, and created environments for critical thinking and engaged students with rich tasks utilizing technology to share their thinking.
-
Authentic Student Assessment Through Digital Technologies
This project aimed to identify different forms of assessment, and how they can be redefined in a digital classroom. It also aimed to increase teacher efficacy by deepening their understanding of assessment, while building their capacity to do so.
-
Using Professional Collaboration to Establish an Inquiry-Based Makerspace at Robert J. Lee Which Links STEAM with Coding, for Students
Our project highlights the importance of professional collaboration and teaming to provide rich and varied opportunities for students to code within the curriculum expectations at the kindergarten, Grade 3 and Grade 4 levels.
-
Using Thinking Tools to Promote Deep Mathematical Understanding
Using thinking tools and meaningful rich tasks to support students’ conceptual understanding of big ideas, as well as improve student engagement and learning.
-
Using 3D and VR Technology to Enhance Social Studies and Historical Inquiry
This project explored the use of augmented and virtual reality in grades 6-8 including the use of 3D images and 360° photographs, HP Reveal and CoSpaces Edu to create virtual spaces, and the creation of an augmented reality sandbox.