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Walk with us: Affirming the Voices of First Nations Students Through Digital Storytelling
The #walkwithusproject demonstrates how Google Street View, 360° photography and WalkInto, a free, web-based virtual tour building software, can be used as a tool for creating interactive, audience-responsive and customizable virtual field trips.
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Mining for Deeper Understanding of Languages
Throughout this project we explored the use of Minecraft as a tool to get students talking in second language classrooms and to help improve language acquisition.
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Using Multiple Technology Platforms to Connect Students with Authentic Audiences
This project explored ways to use digital learning platforms to connect students with authentic learning opportunities and audiences (peer/adults, both inside and outside their own school).
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Integrating Technology to Improve Communication Between Home and School
Teachers worked with students to create a student-directed website that provided a platform for students to communicate with the world. They worked hard on text and visual media that was uploaded regularly and connected to our board website.