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Blending Civics
We developed a blended learning stations activity for the Grade 10 civics class. We used several digital platforms (Google, D2L, iPads, etc.) to engage students in discovering and investigating the question “What is a civic issue that I care about?”
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Level Up Your Social Studies Program – Gamifying the New Curriculum
Implementing game-based learning throughout our classes, specifically in social studies work, as a means to motivate and engage learners and develop critical and creative thinking skills.
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Technology Help Desk: Bridging the Gap Between Home and School
This project sought to rethink the way parents, students and teachers are supporting in their learning about educational technologies. Concise student-generated tutorial videos are hosted on a website to address a range of categories.
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How to Effectively use MacBook and iPads as Teaching and Learning Tools in the Classroom
Using Explain Everything for students to communicate their thinking and understanding.
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Building Community Among High School E-Learners: Student Engagement and Retention in an Online World
High School Student Engagement in eLearning Environments explores survey results from secondary eLearning students in two Ontario boards. It has implications for administrators, teacher practice and for how we communicate about eLearning to students.