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Using Technology to Explore Social Studies Through a Culturally Relevant and Responsive Lens
Using technology and Culturally Relevant and Responsive Pedagogy (CRRP) to improve student engagement, thereby resulting in improved student outcome in the Social Studies Curriculum: Heritage and Identity.
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Level Up Your Social Studies Program – Gamifying the New Curriculum
Implementing game-based learning throughout our classes, specifically in social studies work, as a means to motivate and engage learners and develop critical and creative thinking skills.
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The Mindful Math Project – Part 2
A Grade 10 LDCC math resource that focuses on decreasing math anxiety and increasing mathematical knowledge through engaging and practical activities. It is a teacher-ready and student-focused resource that can be used as is or modified.
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Building Community Among High School E-Learners: Student Engagement and Retention in an Online World
High School Student Engagement in eLearning Environments explores survey results from secondary eLearning students in two Ontario boards. It has implications for administrators, teacher practice and for how we communicate about eLearning to students.
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Leveraging Technology to Improve Assessment as/for/of Learning in Mathematics
We identified ways to use technology to gather formative assessment and align it with Learning Maps, Big Ideas, Learning Goals and Success Criteria. Ultimately, we were most concerned about leveraging technology to triangulate assessment data.