-
Using Technology to Explore Social Studies Through a Culturally Relevant and Responsive Lens
Using technology and Culturally Relevant and Responsive Pedagogy (CRRP) to improve student engagement, thereby resulting in improved student outcome in the Social Studies Curriculum: Heritage and Identity.
-
Walk with us: Affirming the Voices of First Nations Students Through Digital Storytelling
The #walkwithusproject demonstrates how Google Street View, 360° photography and WalkInto, a free, web-based virtual tour building software, can be used as a tool for creating interactive, audience-responsive and customizable virtual field trips.
-
Mining for Deeper Understanding of Languages
Throughout this project we explored the use of Minecraft as a tool to get students talking in second language classrooms and to help improve language acquisition.
-
The French Immersion Classroom: Enhancing Teaching Practice and Developing Students’ Communication Through Cross-Curricular Balance and the use of Technology
With a focus on the Junior French Immersion classroom (grades 5 and 6), cross-reference curriculum areas taught in French to develop balanced literacy lessons and consistently integrate School Board issued technology (IPADS) into learning activities
-
Level Up Your Social Studies Program – Gamifying the New Curriculum
Implementing game-based learning throughout our classes, specifically in social studies work, as a means to motivate and engage learners and develop critical and creative thinking skills.