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Walk with us: Affirming the Voices of First Nations Students Through Digital Storytelling
The #walkwithusproject demonstrates how Google Street View, 360° photography and WalkInto, a free, web-based virtual tour building software, can be used as a tool for creating interactive, audience-responsive and customizable virtual field trips.
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Blending Civics
We developed a blended learning stations activity for the Grade 10 civics class. We used several digital platforms (Google, D2L, iPads, etc.) to engage students in discovering and investigating the question “What is a civic issue that I care about?”
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Mining for Deeper Understanding of Languages
Throughout this project we explored the use of Minecraft as a tool to get students talking in second language classrooms and to help improve language acquisition.
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The French Immersion Classroom: Enhancing Teaching Practice and Developing Students’ Communication Through Cross-Curricular Balance and the use of Technology
With a focus on the Junior French Immersion classroom (grades 5 and 6), cross-reference curriculum areas taught in French to develop balanced literacy lessons and consistently integrate School Board issued technology (IPADS) into learning activities
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Technology Help Desk: Bridging the Gap Between Home and School
This project sought to rethink the way parents, students and teachers are supporting in their learning about educational technologies. Concise student-generated tutorial videos are hosted on a website to address a range of categories.