-
Authentic Communication in French Immersion Kindergarten Through Math Games
Focus on mathematical understanding should not exclude French Immersion students simply due to lack of expressive vocabulary. Students can learn, and do strive, in authentic communication situations, such as playing math games in the early years.
-
Using Gaming to Boost Math Achievement and 21st Century Competency Development
Games were used to help students deepen their understanding of numbers, develop their procedural fluency and provide opportunities to practise learned skills, all in addition to learning how to collaborate and communicate with their peers.
-
Engaging Learners Using the SAMR Model
Engaging primary students using iPads across the curriculum to transform student communication, critical thinking and the application of learning by using the SAMR model.
-
Fostering Mathematical Inquiry and Critical Thinking in Grade 9 Curriculum
Teachers from Markville set out to revise and enhance the Grade 9 course to incorporate sustaining inquiry and critical thinking with the aim of fostering
• Students’ ability to think
• Growth mindset
• Modern learning
• Student achievement -
Grade 11 Environmental Science – Improving the Experiential Experience and Exploring the Development of an Action-Based/Authentic Final Evaluation
This project involved collaboration between multiple schools in the HDSB in order to develop more experiential and action-based activities (including an authentic final task) for students in the Grade 11 environmental science course.