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Using 3D and VR Technology to Enhance Social Studies and Historical Inquiry
This project explored the use of augmented and virtual reality in grades 6-8 including the use of 3D images and 360° photographs, HP Reveal and CoSpaces Edu to create virtual spaces, and the creation of an augmented reality sandbox.
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Student Success Through the Development of Self-Awareness and Self-Regulation Skills
“The Well-Being Project” provides students with a strong foundation for emotional health that focuses on the identification of emotions in oneself and others, and identifies and implements useful strategies for self-regulation and resiliency.
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Team Teaching Mathematics in the Intermediate Division
Explored the impact of team teaching and collaboration between teachers and between students with our 3 intermediate classes. We collaborated to deliver a rich learning environment, improve instructional strategies, and make math accessible for all.
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Using STEM (Lego Robotics EV3) to Increase Student Engagement with Students with a Mild Intellectual Disability
By using Lego Robotics EV3 kits, this project aims to increase student engagement in a special education classroom through student inquiry and project-based learning.
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Providing Purpose and Hope for Students to Enhance Well-Being
Engagement comes from understanding the purpose behind what you are doing, and being able to clearly articulate why it is personally meaningful for you. This is what we want for our students, and it comes when we provide them with purpose and hope.