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Livable and Sustainable Communities Exploration Through Minecraft: A Joint Science and Geography Collaboration
A CGC 1D1 and SNC 1D1 interdisciplinary inquiry project exploring livability and sustainability in Canada. Students using Minecraft Education Edition as a platform to build virtual livable and sustainable communities.
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Using 3D and VR Technology to Enhance Social Studies and Historical Inquiry
This project explored the use of augmented and virtual reality in grades 6-8 including the use of 3D images and 360° photographs, HP Reveal and CoSpaces Edu to create virtual spaces, and the creation of an augmented reality sandbox.
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Student Success Through the Development of Self-Awareness and Self-Regulation Skills
“The Well-Being Project” provides students with a strong foundation for emotional health that focuses on the identification of emotions in oneself and others, and identifies and implements useful strategies for self-regulation and resiliency.
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Student Wellness – A Grade 3-5 Approach
This project focused on giving teachers strategies to help create calmer classrooms where students are more in control of their emotions and therefore more ready to learn. By focusing on student well-being, we will see changes in teacher well-being.