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Digital Math = Accessible Math
In this webinar, participants will be reflecting on the importance of using and embedding digital tools in teaching and learning mathematics for diverse learners. Participants will explore: how and why goals in the Grades 1-8 Math Curriculum and the 21st Century Competencies: Foundation Document for Discussion support the use of digital technologies in mathematics learning. …
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Make your Patterning Unit Come to Life with Coding
Are you looking to ‘jazz’ up your patterning unit and make patterns come alive for students? Learn how to meet junior and intermediate math patterning curriculum expectations through engaging students with coding! Participants will be supported with coding patterns in two online platforms, Scratch and Python. Extension activity suggestions will be provided. Audience: Junior/Intermediate Resources: …
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Minecraft: A Powerful Tool in the Mathematics Classroom
This webinar will look at the Mathematical Processes and how they are well represented when Minecraft is used as a tool in the classroom. Examples will be shared showing how Minecraft can be used in all 5 strands of math, with examples of how it can be used to create rich problems for students to …
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Deconstructing the Primary Math Curriculum
Formerly known as The Math Strands Across the Primary Curriculum In this session, we will deconstruct the expectations within the Measurement, Geometry & Spatial Sense, Pattering & Algebra, and Data Management & Probability so as to best support teaching through problem-solving and have students “think mathematically” as opposed to simply “doing math”. This session will …
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Exploring Patterning and Movement on a Grid Through Coding
Find out how you can help primary students to learn about patterning and positional language by moving through a grid in a beginners’ coding app geared towards our youngest learners, ScratchJr. Coding can help support development of spatial reasoning skills, which is important for children’s future success in school. ScratchJr is a sandbox-style (an exploration-based …